http://features.teamxbox.com/xbox/15...ss-Briefing/p1
“We actually had a very similar product on the market for the PC – the (Sidewinder) Freestyle Pro.”, Kim recollected. “It was a great controller for a very specific set of games, but wasn’t accepted as an overall controller. We considered the technology when developing the Xbox 360, but felt it wasn’t the way to go.”
“They talked a lot about building an online community, which is something we’ve already established very well on Xbox Live. Surprisingly, they didn’t mention anything about their online gameplay structure.”
“I’d say you can expect a lot of leadership to be demonstrated tomorrow.”, proclaimed Kim. “We are in a good position with our first-party lineup, not to mention the stellar support from our third-party partners.”